Tier List

Forest Market Tier Lists

Community profit rankings for crops, meals, and animal products across early and late economy.

Last updated:

Tier List Hub

Welcome to the Forest Market tier list hub for the Project Dukun Roblox farm-to-shop tycoon (Pasar Hutan / formerly Pasar Setan). These rankings help you decide what to plant, cook, and stock when cash is tight — and what to pivot into after upgrades, Magic Shop unlocks, or event currencies from systems like Guild Hall.

Every list on this wiki is a community estimate, not an official Project Dukun balance sheet. Patch notes can reshuffle sell prices, growth timers, and customer demand overnight. Use the tiers as a starting framework, then validate with your own shop logs after each update.

How we rank profit in Forest Market

Forest Market’s economy is a pipeline, not a single sell button:

  1. Crops — plant, water, harvest (see farming loop)
  2. Animals — eggs, milk, and related products (animals & Tuyul)
  3. Cooking — turn raw goods into meals (cooking guide)
  4. Shop shelves — stock items so customers buy (stocking guide)
  5. Upgrades & side systems — mining, forge, foraging, Spirit Chest, Magic Shop, Guild Hall, Lapak ride

Because cooked meals usually out-earn raw crops, a “strong” crop might still be mid-tier if you never cook it — and a modest ingredient can become S-tier once it feeds a premium recipe. That is why we split detailed rankings into:

Animal products sit between crop and meal lists: they are inputs to cooking and passive income when shelves stay stocked. Pair the animals ranking with the animals & Tuyul guide and money methods.

Ranking criteria

CriterionWhy it matters
Time-to-cashHow fast a full plant→sell (or plant→cook→sell) cycle returns coins
Slot efficiencyValue per plot, shelf, or cooking slot
Input costSeed price, fuel/time, and opportunity cost of watering runs
Demand stabilityWhether customers consistently buy the item when stocked
ScalingHow the item behaves after facility upgrades
Event synergyUsefulness during Guild Hall or limited Magic Shop rotations

S-tier means prioritize when you can afford the inputs. A/B are solid staples. C/D are situational or tutorial bridges. F means sell only if you have overflow — better to replant or cook something else.

Early economy vs late economy

Early game (first sessions after the June 2026 launch tutorial vibe): cheap seeds such as basic corn-style staples and other starter crops win because they unlock the loop. Your goal is reliable shelf stock, not maximum theoretical margin. Follow Getting Started before chasing exotic seeds.

Mid game: reinvest into higher-value crops and consistent cooking. Tuyul helpers and animal care start mattering. Cross-check crops and meals together.

Late / event economy: specialty crops, premium meals, mining/forge outputs, Spirit Chest rewards, and Guild Hall goals can redefine “best.” Always reread tiers after major patches listed on the Updates Hub and the Guild Hall event page.

How to use these lists in a real session

  1. Pick 1–2 S/A crops you can keep watered without burnout.
  2. Route harvests into the highest meal tier you can cook with current stations.
  3. Stock shelves before you AFK or explore mining/foraging.
  4. Spend profits on facilities that shorten the bottleneck (more plots, faster cook, more shelf capacity).
  5. If you co-op on a 12-player server, assign roles — one player farms S-tier crops while another cooks and stocks (Players Hub).

Automation users should still understand tiers: scripting a bad crop wastes ban-risk for weak income. Read the Scripts Hub only after you know what is worth farming.

Honesty disclaimer

  • Prices and growth times change; we do not scrape live Roblox datastores.
  • Regional creator metas (especially large Indonesian audiences) may disagree on edge picks — that is fine.
  • “Formerly Pasar Setan” videos can show outdated sell tables; prefer post-rebrand Forest Market / Pasar Hutan footage when comparing.
  • There are no confirmed promo codes as of November 2026, so do not expect code cash to bail out a bad planting plan.

Use this hub as your bookmark whenever you respec the pasar. Grow what sells, cook what margins, and keep the shelves honest.

FAQ

Frequently Asked Questions

Quick answers for Forest Market farmers and shopkeepers.

Are these Forest Market tier lists official?

No. They are community estimates for profit and progression. Project Dukun can change prices and timers in any update — re-check after patches.

Should I sell raw crops or cook meals?

Cooking usually increases value. Compare the Crops and Meals tier lists, then stock the higher-margin finished goods when your kitchen can keep up.

What should beginners plant first?

Early-economy staples (basic seeds such as corn-style crops) that finish quickly and teach the water/harvest loop. See the Crops tier list early section and Getting Started.

Do animal products have their own tier list?

Animal outputs are covered inside the Animals & Tuyul guide and factored into meal rankings as cooking inputs. Dedicated animal tiers may split out later if the meta deepens.

How often are tiers updated?

After major content drops such as Guild Hall or economy patches. Follow the Updates Hub and adjust your plant list when sell behavior changes.